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Attack power (AP) is een physical damage statistic afgeleid van strength en/of agility en character level, die dient om je base weapon damage te verhogen per een hoeveelheid relatief aan deze statistic.

Attack Power
Class Melee Base Ranged Base
Death Knight Death Knight (Level x 3) + (Strength x 2 - 20)
Druid Druid (Level x 3) + (Strength x 2 - 20)
Druid Druid (Bear) [(Level x 3) + (Strength x 2 - 20) + (Agility x 2 - 20)] x 125%
Druid Druid (Cat) [(Level x 3) + (Strength x 2 - 20) + (Agility x 2 - 20)] x 125%
Hunter Hunter (Level x 2) + (Strength - 10) + (Agility - 10) (Level x 2) + (Agility x 2 - 20)
Mage Mage Strength x 2 - 20
Paladin Paladin (Level x 3) + (Strength x 2 - 20)
Priest Priest Strength x 2 - 20
Rogue Rogue (Level x 2) + (Strength - 10) + (Agility x 2 - 20) Level + (Agility - 10)
Shaman Shaman (Level x 2) + (Strength - 10) + (Agility x 2 - 20)
Warlock Warlock Strength x 2 - 20
Warrior Warrior (Level x 3) + (Strength x 2 - 20) Level + (Agility - 10)
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